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Instructor: Ron Friedman
Runtime: 3h 27m
Level: Advanced
Software used: Autodesk Maya 2013
Video Format: MP4
Resolution: 1280×720
File Size: 761 MB
More info
Throughout this tutorial we’ll go through the process of creating animation assets for game combat.
We will discuss the mechanics of how animations work in a state engine, the importance of reference, creating cycling animations like the combat idle, creating attacks that look great but still meet the time considerations of gameplay. We will also ensure that animations have proper weight and power.
By the end of this training, you will have a thorough understanding of how to create animations that work well in the game engine while being powerful and dynamic.
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trar6.Creating.Game.Combat.Animations.in.Maya.2013.part1.rar.html
trar6.Creating.Game.Combat.Animations.in.Maya.2013.part2.rar.html
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trar6.Creating.Game.Combat.Animations.in.Maya.2013.part1.rar
trar6.Creating.Game.Combat.Animations.in.Maya.2013.part2.rar
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trar6.Creating.Game.Combat.Animations.in.Maya.2013.part1.rar
trar6.Creating.Game.Combat.Animations.in.Maya.2013.part2.rar
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